Initially, the game lacked any other objective besides aimlessly flying around the city, and in order to keep the experience interesting, Gamevial added a feature known as a "poo-o-meter" – a concept that had been encouraged upon by outside sources. Having recently mastered walking characters and 3D animal models, Gamevial sought to go a step further and incorporate the concept of flight into their latest project. smaller birds – such as robins and starlings – are able to enter beneath the house in the Hillscape map).Īccording to Gamevial, Fly Like a Bird was originally produced as an experiment "built for the sake of curiosity". Different birds may have different advantages in-game (i.e. MMO enables players to chat online in established servers. In the third release, birds are able to nest and lay eggs that give the player extra lives when hatched. In all three games, the player is tasked to find chips that fill their "poo-o-meter", which are often required in order to poo on traffic wardens and (in the later MMO features) other players.
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